Audio & Music

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music business

Art, risks, fear, failure: it’s all correlated | #Career

So, today, I watched this video at the Business Insider Facebook page, and it made me think a lot. But, before I start talking about this, let’s watch it. It’s super short (1:35), and I assure you it’s worth it.   Ok, I know some of you may be thinking “that’s a bunch of corporate bullshit, a…

24 de August de 2016 in career, creativity, music business.

Pro Audio Career – Getting Started | #Career

The end of the year is approaching, and we all wanna make changes, we all have resolutions for the new year. Some people wanna get into the audio business (maybe changing careers, or as their first choice), but many times the don’t know how. Yes, I’ve been there, and I know how that feels. So…

16 de December de 2015 in career, game audio, Marketing, mixing, music business, sound design.

What About Software Subscription? |#AudioSoftware

Avid ProTools 12 brought us a new way of dealing with our studio software: now, we “rent” it, instead of a buying each new version. Ok, Avid wasn’t the first one of doing this, but I think it was the one that most impacted the industry, because ProTools is the industry most used DAW. When…

11 de December de 2015 in Audio Software, DAW, music business.

Setting Your Price Right | #Career #SoundDesign #GameAudio #Mixing

Doesn’t matter if you’re starting on business or already have some experience: setting your price for a project can be tricky. Don’t feel bad, it is for the majority of us. Why? Well, it’s a difficult mix of not feeling underpaid and not charging so much that your client won’t even negotiate a discount. My approach…

24 de November de 2015 in career, music business.

Open the Music Industry’s Black Box (By David Byrne, for the NYT) | #musicbiz

This is not a new discussion. Neither a new request. But that doesn’t mean that it has been resolved, nor we should stop fighting for. The music business has broken down and has been coming up again. And mainly because of the acclaimed streaming services: Spotify, Deezer, Rdio, Apple Music, blah blah blah. We are…

4 de August de 2015 in music business.

Getting a Game Audio Job | #gameaudio

No, this post is not meant to give you a formula on how to get a job creating sound for games, neither a list of “top 10 attitudes for getting that game audio dream job”. There’s no formula, and lists giving you one are just bullshit. On the other hand, a while ago I found…

11 de June de 2015 in career, game audio, music business.

The Man Who Broke the Music Business (The New Yorker) | #musicbusiness

Read for the weekend: this amazing article by The New Yorker Magazine talks about how a man got himself into a piracy scheme and became one the center pieces on the leakedge of the most anticipated albums during the 1995 and 2007.  It’s an amazing story and a really pleasure to read. A must if…

29 de May de 2015 in music business.

Top Posts & Pages

  • How to Design Supreme Sci-Fi Weapon SFX (via @asoundeffect) | #sounddesign #gameaudio
    How to Design Supreme Sci-Fi Weapon SFX (via @asoundeffect) | #sounddesign #gameaudio
  • Creating the Sound of The Witcher 3 | #GameAudio
    Creating the Sound of The Witcher 3 | #GameAudio
  • David Farmer (LOTR and Hobbit Sound Designer) on Creature Sounds | #SoundDesign
    David Farmer (LOTR and Hobbit Sound Designer) on Creature Sounds | #SoundDesign

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