An Interview with Darren Korb: Bastion and His Composition Process | #GameAudio

Hi, everyone! Today I’m here to share a small (but interesting) interview I did with Darren Korb, via e-mail, about his music in Bastion and his composition process. For those who doesn’t know, Darren is the audio director for Supergiant Games, the studio behind games like Bastion and Transistor. I haven’t played Transistor yet, but Bastion has one of…

5 Game Sound Design Tips (out of 11) | #gameaudio

I always try to see, read and listen to interviews from great professionals in the area. I’m never done learning, specially from people that has cool ideias and/or more experience than I do. Because of that, I’m always searching for more info sources. And looking around I found a small article, at Develop, that has a…

The Sound of Skyrim | #gameaudio

Hey, a quick post today. Skyrim is one of the games I most loved in my entire game life (I’m 33, and have been playing games since 1989, my first Atari…). For me, it is an almost perfect game, and one of the reasons I still have my PS3, although I have a PS4 too.…